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Mathematics For 3d Game Programming And Computer Graphics Third Edition


Author by : Eric Lengyel
Languange Used : en
Release Date : 2012
Publisher by : Cengage Learning

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Description : This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. MATHEMATICS FOR 3D GAME PROGRAMMING...



3d Math Primer For Graphics And Game Development 2nd Edition


Author by : Fletcher Dunn
Languange Used : en
Release Date : 2011-11-02
Publisher by : CRC Press

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Description : This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how ...



Mathematics And Physics For Programmers


Author by : Danny Kodicek
Languange Used : en
Release Date : 2005-01-01
Publisher by : Cengage Learning

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Description : Many programmers frequently have limited backgrounds in the mathematics and physics needed for game development or other complex applications. Sooner or later, all programmers run into coding issues t...



3d Computer Graphics


Author by : Samuel R. Buss
Languange Used : en
Release Date : 2003-05-19
Publisher by : Cambridge University Press

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Description : This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some pro...