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Vulkan Programming Guide


Author by : John M. Kessenich
Languange Used : en
Release Date : 2016-07-25
Publisher by : Addison-Wesley Professional



Description : The next generation specification of OpenGL, Vulkan has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. V...

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Opengl Programming Guide


Author by : Dave Shreiner
Languange Used : en
Release Date : 2013-03-19
Publisher by : Addison-Wesley



Description : Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive a...

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Webgl Programming Guide


Author by : Kouichi Matsuda
Languange Used : en
Release Date : 2013-07-04
Publisher by : Addison-Wesley



Description : Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and infor...

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Introduction To 3d Game Programming With Directx 10


Author by : Frank Luna
Languange Used : en
Release Date : 2008
Publisher by : Jones & Bartlett Publishers



Description : Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided i...

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